// About.My Outlook
"I’m a multi-disciplinary visual designer." Cool what does that mean?
My goal is (and always has always been) to be able to turn whatever I can picture in my mind into something real, using whatever methods I need to do so. At its core, design is problem solving. Rarely ever will a different problem have the same solution. The more tools you have in your toolbox, the more problems you can solve.

So to me it means viewing design holistically instead of through a single lens, and having the skills necessary to design across mediums that, in the professional world, are typically siloed. Check out the capabilities to see the areas I can cover.
// About.Some Brands I've Worked With
// About.The Basics
Who Am I
Jimmy. Sometimes Jim. Occasionally James. But Jimmy 95% of the time.
Background
I grew up around the D.C. area in McLean, Virginia before going to school at Indiana University in Bloomington Indiana. There I studied marketing in the Kelley School of Business, and studio art in the School of Art + Design. After that I headed to Boulder and have been here ever since.
Current Role
I’ve spent the last seven years at WorkInProgress_ in various design roles, my current role leading the design department as Associate Design Director.
// About.Differentiators
Skill Range
For large design projects, you’d often need a team of multiple types of designs. Web designer, 3D artist, illustrator, type designer, logo designer, and so on. I have a proven track record of handling all of these areas as just a single designer with proven results.
Adaptability
It doesn’t matter if you have all the talent in the world if you can’t understand what’s being asked of you. My entire career, I’ve worked in incredibly fast-paced environments where projects are briefed with minimal detail. I have knack for accurately interpreting the ask even without those details and the ability to figure things out for myself. You won’t be holding my hand through the process.
Quality + Speed
Quality and speed are usually seen as tradeoffs. Well I was forged in fire - short timelines are all I’ve ever known, and despite this fact I’ve created countless pieces of high-quality design that get results. While I will always prefer more time, and still believe more time makes work even better, I can deliver on timelines others can’t.
// About.This Portfolio
If it’s on here, I made it.
If there’s one thing I wish people did when I look through their books, it’d be to make it clear what role you played on the project and the creation of whatever it is you’re showing. That’s why on this site, I only include projects or components of projects that I actually made - as in was the primary party responsible for its creation and execution. That’s of course not to say these projects weren’t team efforts - the work we do at WIP so massive and requires so many talented people of all departments to pull off, and I’m thankful to have worked along many such for years.
It’s far from all-encompassing.
For the first 3 or 4 years of being at WIP, I was the only designer. It was an incredible period of time where I had the opportunity to make unfathomable amounts of work and get it into the real world. I’m talking thousands of total assets. It would be impractical to have everything I’ve made on this site. But if you’re looking for a specific type of design work you don’t see here, ask me.
I did develop this site myself.
I wouldn’t call myself a developer, but I know my way around well enough. If the site glitches out on you please forgive me.